![]() ![]() Delver has the advantage of being able to flip as soon as turn 2, but even then it has been cut from many cubes due to it being very unreliable when it comes to flipping. Filling up a graveyard with 7 instants and sorceries is easier said than done, however, and it’s very unlikely to have this be a 5/5 by turn 3 or sooner. 2 mana for a 5/5 flyer is insane, and the setup cost is to play a normal game of Magic. ![]() While +1/+1 counter themes may be uncommon in cubes, UR spells is very common, and this card is poised to be the next Delver of Secrets. If your cube does not support +1/+1 counters don’t run this card, but for every cube that does, this 1 drop is for you. If you have easy ways to put +1/+1 counters on your creatures, this card can be a really valuable source of card selection that will eventually turn into a threat. However, it’s second ability does not specify that it needs to adapt in order for you to loot. On its own, a 3 mana 2/2 that loots is pretty bad. Here is another card that I think will be exceptional in the cubes that support it. If you’re playing Mystic Snake right now, I think that you should give the Lizard Wizard a shot. A 3/2 does a lot more than a 2/2, and unironically, the creature types Elf Lizard Wizard are actually relevant. Is the +1 power worth the additional G in the mana cost? Given that cubes traditionally have incredible fixing, I am inclined to say that it is worth the cost. Mystic Snake is already a very solid card, and we’ve seen similar cards in the past few sets do exceptionally well. If you can support +1/+1 counters, she will be an excellent finisher for the deck. Giving all of your creatures trample, and replacing herself when she enters the battlefield makes her a much stronger contender. I think where Zegana will shine the best is in cubes that support a +1/+1 counter theme. Paying 4 mana for a 4/4, and then having to spend 4 more mana to make it threatening is just not good enough for cubes these days. Now, just based off of her own merits I don’t think she will make it into every cube. Grade B+ Zegana, Utopian SpeakerĪ +1/+1 counter lord that can grow to be an 8/8 with trample over 2 payments is pretty cool. I don’t think this card is a fit for every cube, but for the ones that want it, it’s pretty good. Ramp can often go nuts with it’s mana generation and then not have a payoff, but this Hydra is here to remedy that. Hydroid Krasis offers a much more valuable card to ramp decks because it draws you cards when you sink a ton of mana into it, even if it is counterspelled. For a while I have been playing Nissa, Steward of Elements as a reward for anyone who decides to play Simic Ramp and for the past year that she has been in the cube, I haven’t really seen that deck come to fruition. ![]() Grade A- Hydroid Krasisįor those of you who support Jellyfish Hydra Beast tribal, bask in the glory that is Hydroid Krasis! For the rest of us normies who don’t support such a deep tribe what does this Krasis offer to us? For one, I think this is one of the best Simic ramp cards ever printed. If you’re playing pod, you should be playing Vannifar. While she may not be as good as Birthing Pod, having a second copy does wonders for our singleton cubes. Prime Speaker Vannifar helps out pod decks considerably by giving us another copy of the coveted card. In singleton cubes, one pod is simply not enough, and many cubes have cut this card due to it being a dud in pack 3. The biggest problem with Birthing Pod is that in order to make a great pod deck you need it as soon as possible. Getting it early in a draft and having to carefully plan out your curve in order to create a deck that can go 2 drop, 3 drop, Siege Rhino is super exciting and honestly just a ton of fun. Is 2019 the year we finally get some Simic playables in cube? Let’s see what monstrosities the Simic combine were able to come up with!īirthing Pod is one of my all-time favorite cube cards.
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